This week we will use what is called a "jigsaw technique" to delve into the readings. Since the topic this week is "design as a social process" it seemed fitting to use an approach that focuses on "social learning". For this jigsaw, one group will read the Bucciarelli chapteres (Celia, CJ, James, Roy); the other group will read the Stumpf and Brereton articles (Junqiu, Aidsa, George). This roughly works out to be a similar reading load. When you come to class, each group will first discuss their reading - and then change groups where they will educate others on the main points in the readings.
To help you "educate your peers" on the readings - here are some guiding questions:
(1) How does each talk about design as a social process (similarly, how does each study design as a social process)?
(2) What new insights do these authors bring to the question "what is it that designers know and how do they know it?"
The readings for this week are:
- Bucciarelli, L. L. (1996). Designing engineers. Cambridge: MIT Press. Chapter 1-2, 6. Chapters 1-2 provide an overview of his approach while Chapter 6 is a case study. Chapter 2 is provided as an "fyi".
- Brereton, M. F., Cannon, D. M., Mabogunje, A., & Leifer, L. J. (1996). Collaboration in design teams: How social interaction shapes the product. In H. C. N. Cross, K. Dorst (Ed.), Analysing design activity . Chichester: John Wiley & Sons.
- Stumpf, S.C. & McDonnel, J.T. (2001). Talking about team framing: Using argumentation to analyse and support experimental learning in early design. Design Studies, 23 (1), pp. 5-23.