Remember to use the blog comment box to identify which one of these you will read - and try to "pair up" so you have someone to talk through the paper with.
Examples:
- Huang - generating idea sketches through neural network systems
- Ball and Christensen - analogical reasoning
- Kim et al - creativity and limited commitment mode control strategy (e.g., Goel and Pirolli)
- Jin and Cusilp - mental iteration
- Kokovitch - mind mapping thinking tools
- Purcell and Gero - fixation
Key questions for discussion:
- In general, what can cognitive theories tell us about how people learn?
- What can they help us understand about how and why people design in the ways they do?
- What are some implications for understanding and/or facilitating design learning?
Oh yeah - the paper for the analysis we looked at in Week 9 (ping pong vs. streetcrossing) is in Blackboard for Week 9 (Adams-DTRS6).