Thanks to everyone for being patient with schedules this week.
To catch up on time lost this week we will use the first hour of class to revisit the readings from Sept. 3 (Atman et al, Adams, Dorst & Cross, Mehalik & Schunn). To prepare for this - you have an assigment that should be posted to the blog by Monday evening. There will also be an assignment on Week 3 readings but that is in a separate comment.
On Blackboard for Wk 2 - Sept. 3 are three files to help you synthesize ideas from the readings.
1. Download the file "process model activity".
2. On the first page is a diagram of a process model - this is a diagram a design educator uses in his design class to help students think about "what is a good process, and why?" For this diagram - what do you think is "good" about this process and what are opportunities for improvement? Think about these ideas as you move onto the next step.
3. On the remaining pages are "design step" diagrams for some of the experts we talked about last week. The codes on the left (PD, Gath, etc.) are the same codes used by Atman et al that represent steps in a design process. The tickmarks represent time spent in those activities over the duration of the time they spent designing a playground. Based on what you understand of the readings - which timelines would you anticipate would be examples of "effective" processes (i.e., high quality solutions) and which would be examples of "ineffective" processes? Why?
4. How do your ideas of “good process” relate to process models of design (yours, those described in design texts, the experts you discussed last week)? Some of you might find that there are contradictions, some of you might see them as the same.
5. If you want to think ahead, there is a file on Blackboard called "least-most expert analysis". this is an overview of what the experts consider least important and most important about a set of ideas people associate with design activity. What do you see? Any surprises?